Birth By Sleep : Final Battles

(Source: memorys-skyscraper, via dudeitsmarcus)

17.Apr.14 1 day ago


soldiers - Linda Cube Again (PSX - Alfa System - 1997)

requested by hrvst


A eulogy for World of Darkness, written by (and for) a White Wolf fan

The executive producer of World of Darkness, Chris McDonough, looked uncomfortable. CCP fans and a few members of the press had just seen a presentation showing some of the game’s technology and were given a few details about the ideas that would drive the title. We were warned not to take images of the content or share video. We were told the game was years away. Our expectations had been tempered by any number of disclaimers.

"My role is to minimize the PR. I don’t want to support it. I wasn’t kidding when I said I didn’t want that video up, and we’ll try to get it taken down and if pops up anywhere," McDonough told me. I asked why they had shown anything.

(Link to the full story)


Why does Bike Rider DX2 have Crayon Shin-chan DLC? ⊟

Whatever the reason for a totally unrelated anime/manga character in a bike racing game, it’s pretty cute. The DLC is out now in Japan; still waiting on this eShop game elsewhere – the latest estimate is sometime in May.

BUY Nintendo 2DS & 3DS/XL, upcoming games
17.Apr.14 1 day ago


PS4: SHAREfactory App

Offers easy video-editing tools and effects to let you share your greatest moments, your way. Effortlessly combine, personalize, and share your favorite game footage with commentary, music, themes, and more. Once you’ve created your perfect cut, post it directly to your Facebook profile or save to a USB drive and upload your video to the world.

17.Apr.14 1 day ago


Two new screens of Fable Legends

17.Apr.14 1 day ago
make me choose : Journey or Flower [requested by anon]

(Source: gamersdaily, via sonofdragons)

17.Apr.14 1 day ago


★ Shiny Hoenn Starter Pokémon

Image Credits: [x] [x] [x] [x]

(via noiverns)

17.Apr.14 1 day ago


Kojima throwin’ down some wisdom.

(via haerybrains)

17.Apr.14 1 day ago
The Strongest Mega Evolution

(Source: cheekrub, via dudeitsmarcus)

14.Apr.14 4 days ago


How gaming is reshaping the way museums teach

The success of most video games are measured by how fun they are, not so the games of New York’s American Museum of Natural History.

Here if a game is too fun, too engaging, it can create problems.

Gaming has slowly become an important part of museum exhibit design, right alongside artifacts, fossils, movies, music and other forms of interaction.

And not surprisingly, the American Museum of Natural History continues to push the envelope on how gaming can be used to engage and educate.

(Link to the full story)

Gaming Characters & Colour

(Source: kaldwins, via bsaajill)

14.Apr.14 4 days ago

We called it Sin.

(via firaja)

14.Apr.14 4 days ago